"The HOLE" translation report


Good evening friends. 

I recently released a prologue "The HOLE" for my upcoming game "BROTHER".

 One of the reasons for doing this was translation. More precisely, learn how to translate the game. And it worked out. I met cool guys who agreed to help me with the translation. As a result, the prologue already has 8 languages. I think this is a great result. 

Also thanks to this, I realized that you need to think about translation right away if you have a lot of text in the game. More specifically, about the mechanics of translation.

In the meantime, the Monk from the game "BROTHER" says hello to you)))

P/S : If you haven't played the prologue yet, I hope you will find time for it in the future.

Get The HOLE

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